/* header area */ .game-header { display: flex; justify-content: space-between; align-items: baseline; flex-wrap: wrap; margin-bottom: 28px; padding-bottom: 12px; border-bottom: 3px dashed #ffb347; }
// reset full game function resetGame() { // reset tasks (deep copy) currentTasks = TASKS.map(t => ({ ...t })); completedTasks = []; score = 0; currentStreak = 0; selectedTaskId = null; // best streak is kept (but we reset best if reset? feature: keep best streak personal best across resets) // but we will NOT reset bestStreak automatically, only if user clicks new game we keep best? yes it's lifetime best. // reset score display updateUIStats(); setMessage("🔄 New round! Match tools to tasks. Good luck!"); renderTasks(); renderTools(); // also clear any win modal if active removeWinModal(); } yoosful game
<div class="stats-row"> <div class="streak-box">🔥 Streak: <span id="streakCount">0</span></div> <div class="best-box">🏆 Best streak: <span id="bestStreak">0</span></div> <div class="message-area" id="gameMessage">✨ Select a task, then a tool!</div> </div> /* header area */