Essays
These are full-blown essays, papers, and articles.
Presentations
Slideshows and presentation materials from conferences.
Interviews and Panels
Reprints of non-game-specific interviews, and transcripts of panels and roundtables.
Snippets
Excerpts from blog, newsgroup, and forum posts.
Laws
The "Laws of Online World Design" in various forms.
Timeline
A timeline of developments in online worlds.
A Theory of Fun for Game Design
My book on why games matter and what fun is.
Insubstantial Pageants
A book I started and never finished outlining the basics of online world design.
Links
Links to resources on online world design.
All contents of this site are
© Copyright 1998-2010
Raphael Koster.
All rights reserved.
The views expressed here are my own, and not necessarily endorsed by any former or current employer.
Nothing kills creative flow faster than an error message that doesn’t make sense. You’ve launched Adobe Premiere Pro, your project loads up, you hit the spacebar to play—and instead of your timeline, you get this: "Unable to create audio renderer. Please check your audio settings." Don’t panic. Your project isn’t corrupted, and your audio interface isn’t broken (probably). This is actually a common Windows-specific conflict, and most fixes take less than 60 seconds.
Let’s walk through why this happens and how to fix it. In plain English: Premiere Pro is trying to send audio to a device that no longer exists, is disabled, or is currently being used exclusively by another application. unable to create audio renderer premiere pro
Keep this guide bookmarked—if you edit video long enough on Windows, you will see it again. Have a different audio error in Premiere? Let me know in the comments—I’ve probably debugged it at 2 AM before a deadline. Nothing kills creative flow faster than an error