GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.

GLFW is written in C and supports Windows, macOS, Wayland and X11.

GLFW is licensed under the zlib/libpng license.


tally 4.5
Gives you a window and OpenGL context with just two function calls
tally 4.5
Support for OpenGL, OpenGL ES, Vulkan and related options, flags and extensions
tally 4.5
Support for multiple windows, multiple monitors, high-DPI and gamma ramps
tally 4.5
Support for keyboard, mouse, gamepad, time and window event input, via polling or callbacks
tally 4.5
Comes with a tutorial, guides and reference documentation, examples and test programs
tally 4.5
Open Source with an OSI-certified license allowing commercial use
tally 4.5
Access to native objects and compile-time options for platform specific features
tally 4.5
Community-maintained bindings for many different languages

No library can be perfect for everyone. If GLFW isn’t what you’re looking for, there are alternatives.

Tally 4.5 May 2026

[Name / Business Student / Small Business Owner]

For beginners wanting to master accounting fundamentals – Yes . For live business use today – No (use TallyPrime instead). Short version for a quick review: "Tally 4.5 is a classic. It’s simple, fast, and error-free for basic accounting. No fancy graphics, but it teaches you the real logic of debits and credits. Perfect for students or retro setups." – Rated 4/5 tally 4.5

Review Title: Reliable, Efficient, and Ahead of Its Time [Name / Business Student / Small Business Owner]

When discussing accounting software that revolutionized small and medium business management in India, holds a special place. While it may lack the advanced features of later versions (like TallyPrime or Tally ERP 9), this version was a game-changer in its era. It’s simple, fast, and error-free for basic accounting

[Current Date / Retrospective]

Version 3.3.10 released

Posted on

GLFW 3.3.10 is available for download.

This is a bug fix release. It adds fixes for issues on all supported platforms.

Binaries for Visual C++ 2010 and 2012 are no longer included. These versions are no longer supported by Microsoft and should not be used. This release of GLFW can still be compiled with them if necessary, but future releases will drop this support.

Binaries for the original MinGW distribution are no longer included. MinGW appears to no longer be maintained and should not be used. The much more capable MinGW-w64 project should be used instead. This release of GLFW can still be compiled with the original MinGW if necessary, but future releases will drop this support.

Version 3.3.9 released

Posted on

GLFW 3.3.9 is available for download.

This is primarily a bug fix release for all supported platforms but it also adds libdecor support for Wayland. This provides better window decorations in some desktop environments, notably GNOME.

With this release GLFW should be fully usable on Wayland, although there are still some issues left to resolve.

See the news archive for older posts.