Slide To Shutdown Windows 11 'link' Here
.slider-thumb:active cursor: grabbing; transform: scale(0.98); box-shadow: 0 2px 8px rgba(0,0,0,0.5);
/* main card: fluent design, acrylic-like glass */ .shutdown-panel background: rgba(20, 25, 40, 0.68); backdrop-filter: blur(24px); border-radius: 3rem; padding: 2rem 2rem 2.2rem; box-shadow: 0 25px 45px rgba(0, 0, 0, 0.5), 0 0 0 1px rgba(255, 255, 255, 0.08) inset; width: 100%; max-width: 560px; transition: all 0.2s ease; slide to shutdown windows 11
// move thumb to a specific offset (clamped 0..maxOffset) function setThumbOffset(offset, updateFill=true) let clamped = Math.min(maxOffset, Math.max(0, offset)); if (thumb) thumb.style.transform = `translateX($clampedpx)`; currentTranslateX = clamped; if (updateFill) updateFillAndLabel(clamped); // check if reached shutdown threshold (>= maxOffset) if (!shutdownTriggered && maxOffset > 0 && clamped >= maxOffset - 0.5) // fully slid: trigger shutdown! performShutdown(); // but we want offset relative to left start = 0px
.slider-track background: rgba(255, 255, 255, 0.05); border-radius: 100px; position: relative; cursor: grab; transition: background 0.1s; let translateValue = Math.min(maxOffset
<div class="status-message" id="statusMsg"> <span>🔘 Drag the circle to the end ➔</span> </div> <div class="reset-note" id="resetButton"> ⟳ Reset / cancel shutdown </div> </div>
function onPointerMove(e) if (!isDragging) return; if (shutdownTriggered) isDragging = false; return; e.preventDefault(); let clientX = e.clientX; if (e.touches) clientX = e.touches[0].clientX; e.preventDefault(); // get current track boundaries relative to dragZone if (!trackContainer) return; const trackBounds = trackContainer.getBoundingClientRect(); const thumbWidth = thumb.offsetWidth; // compute new left position: pointer position - start offset let newThumbLeft = clientX - startX; // clamp within track container bounds (left bound and right bound) const minLeft = trackBounds.left; const maxLeft = trackBounds.right - thumbWidth; let clampedLeft = Math.min(maxLeft, Math.max(minLeft, newThumbLeft)); // compute translateX = clampedLeft - originalLeft (original thumb position relative to track) // easier: get current transform? we compute relative offset from initial position. // but we want offset relative to left start = 0px. const trackRectCached = trackContainer.getBoundingClientRect(); const offsetFromTrackStart = clampedLeft - trackRectCached.left; let translateValue = Math.min(maxOffset, Math.max(0, offsetFromTrackStart)); // apply to thumb if(thumb) thumb.style.transform = `translateX($translateValuepx)`; currentTranslateX = translateValue; // update fill width based on progress updateFillAndLabel(translateValue); // if fully slid, performShutdown will be called inside setThumbOffset logic ( but we call manually also ) if (!shutdownTriggered && maxOffset > 0 && translateValue >= maxOffset - 0.2) // ensure full engagement if(translateValue >= maxOffset - 0.01) performShutdown(); else // snap to max if close enough? if(translateValue > maxOffset - 1 && translateValue < maxOffset) setThumbOffset(maxOffset, true);