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Opengl 2 [best] | 2026 |

Here’s a minimal working example in C (GLUT/FreeGLUT):

For those who didn't start there, OpenGL 2 introduced the shader model (1.10/1.20) and still fully supported the fixed-function pipeline. But in practice, most people associate "OpenGL 2" with immediate mode ( glBegin/glEnd ), glVertex , glMatrixMode , and lighting via glLight . opengl 2

Diving back into OpenGL 2 – the fixed-function nostalgia Here’s a minimal working example in C (GLUT/FreeGLUT):