Monogame Sprite Sheet ((new)) -
public void AddClip(string name, string[] regionNames, float framesPerSecond, bool loop = true)
public void Draw(SpriteBatch spriteBatch, string regionName, Vector2 position, Color color) monogame sprite sheet
Here's how to do it right. Create a dedicated class to manage your sheet: public void AddClip(string name
Option A: Simple manual load