Fps Monitor Activation Code [UHD]

// Measure time elapsed since start or last FPS calculation time = getTimeElapsed();

// Increment frame count frames++;

while (running) { // Render a frame renderFrame(); fps monitor activation code

// Initialize variables int frames = 0; float time = 0.0f; // in seconds // Measure time elapsed since start or last

// Measure time elapsed since start or last FPS calculation time = getTimeElapsed();

// Increment frame count frames++;

while (running) { // Render a frame renderFrame();

// Initialize variables int frames = 0; float time = 0.0f; // in seconds